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BACKGROUND: Once upon a time, there was a young boy who loved stories. Every day he'd run outside and play-act, pretending to be a great knight. He would write stories about all kinds of things, from little ducks who could talk to true loves, anything he could think of, really. And sometimes, sometimes, his stories would come true.
One day, the little boy wrote a story about demon ravens attacking his town. "Their feathers blotted out the sun," he wrote, "and their cawing drowned out even the bells of the clocktower. But there was a strong knight to save them – a good and wonderful knight with great power, a great fighter named Fakir!"
Yet his power was still only fledgling, and his story was not quite complete. The ravens came, oh yes, but the boy remained a boy, with no power to fight. His parents cried out, seeing the boy beset by birds, and though he shouted, "Mother! Father! Do not fear, I am a knight! I shall protect you!"
But the birds were too many, and their strength too great. He was soon overwhelmed. His parents bravely fought the birds off to save their son... at the cost of their lives.
Staring at the bodies of his parents, dead by his hand, the little boy's heart broke. On that day, all his stories died, and he forgot the gift he'd once had. "Never again," the little boy vowed. "I will never again write another story, not if I am going to hurt people."
The boy was adopted by a blacksmith, a friend of a friend, and there he learned the art of swordplay, and how to work with metal. But this was not what was in his heart. Something in his life was missing, something was wrong and strange, and he felt that there was a destiny for him.
At this time, the boy's adopted father, Charon, gave him a book called the Prince and the Raven. He pointed to the strange birthmark on the boy's body and said, "Fakir, this is the mark of a knight. You are the reincarnation of the knight from this story, the prince's dearest friend and stalwart defender."
Fakir's heart soared with this knowledge. Even though somewhere within he knew that playing the knight had cost him dearly in the past, he once again took up his wooden sword and went wandering the town, fighting invisible demons and rescuing dream-princesses as small boys are wont to do.
Yet he still would not write. It did not even occur to him to do so.
One day, while wandering, he came across a young man with hair as pale as a swan's wing. The young man was unconscious, and seemed dead. Fakir took the man back to Charon's house, and there Charon said that no, the white haired man was dead, for he had no heartbeat.
Yet as Charon said this, the young man's eyes fluttered, then opened.
"You must be the prince from the story!" said Fakir, remembering that the kind prince had shattered his heart to save the world from a terrible demon raven. "That's why you have no heartbeat!"
"Am I?" asked the young man with white hair.
"Yes," said Fakir. "And since you are a story, I will call you Mytho."
Fakir grew older, day by day, but Mytho never did, staying the same age. The older boy was strange – without his heart, he had no emotions or even the ability to feel pain. The only times he ever seemed alive was when he was dancing or caring for others... but without a heart to guide him, even these actions were empty. Mytho would constantly hurt himself trying to save and protect others, and Fakir slowly became terribly protective of the mysterious prince. He was a knight, after all, it was his duty to protect Mytho.
As Fakir grew older, he further came to a terrible realization – in the story, the Prince and the Raven, the knight's fate was to die uselessly, trying to protect the Prince but ultimately unable to do so. He was to be rent in two by the demon raven, and fail in his task. Fakir could not deny that Mytho really was this prince – the white haired boy had no heartbeat and never aged, who else could he be? – and so he realized that the story could come true.
He would never admit it to himself, but he was afraid. He did not want to die, and he did not want his friend Mytho to die. As that was the fate the story had decreed for him, he decided to lock Mytho away, to prevent Mytho from ever regaining his heart, and to make sure that Mytho never got hurt.
The more Fakir dwelt on this, the more he obsessed, and the more that forgotten darkness of his parent's death weighed on his heart, the more bitter he became. Soon, he became a dark and hateful person, abusive to Mytho, antisocial to the point that he had no friends.
It was at this time that Charon decided that Mytho and Fakir needed an education. As Mytho loved to dance, Fakir decided that they would enroll in Gold Crown Academy, the local art school, in the school of dance. Both proved to be talented young men – Mytho was already a master, and Fakir learned quickly, gaining an intense and almost fierce grace.
At the same school, a young woman turned her sights to Mytho. At first, Fakir was enraged – Mytho was not to speak to anyone, for if he began to regain his heart, the story would move. But the young woman, Rue, said that she had no intention of leaving Mytho, and no intention either of letting him have a heart – she knew the truth, and had all along. Fakir conceded the point, and let it be. After all, it would be good to have someone else to watch Mytho, even if it grated on him.
But herr Drosselmyer's story would not be silenced – the wheels began to turn, and there was nothing Fakir could do to stop it...
Princess Tutu, the mysterious dance-spirit from the story, began to appear, returning the pieces of Mytho's heart. Enraged, Fakir sought to stop her in any way he could – he would not let the story continue, he would not die a useless death, he refused.
But when it became clear that Mytho himself wished to have his heart back, he conceded reluctantly. Clearly, it was not in his power to change fate... so he would have to rise to meet it.
Kraehe, Princess of Crows, also appeared at this time, a girl who was one and the same as Rue: she, too, refused to give Mytho his heart, but for entirely different reasons from Fakir. He fought her off, though he still hated Tutu, he realized that Mytho himself wished to have a heart, and so he would not let someone else stop this.
He discovered that Tutu was actually a classmate of his, the clumsy, oafish miss Duck. He was surprised and somewhat upset – Duck was also someone with whom he'd had problems, as she kept trying to see Mytho and interfere. Yet when he thought about it, it made sense: Duck was the one who seemed to have the most interest in Mytho besides Rue, and Duck had already known that Mytho had no heart...
Their battle came to a head when Kraehe soaked the heart shard of Love in raven's blood, tainting and corrupting it, and then kidnapped Mytho, taking him away to a hidden place. Finally, Fakir was forced to work with Duck to save his friend. Duck convinced Fakir that to protect Mytho, he could not run from his role of the Knight: he had to rise to face it. Yet Fakir also said that even with that, he did not have to be bound and defined by his role. He would not be useless, and he would change his fate.
During the battle in the lake, Fakir nearly did die, as the story said he would... but only nearly. Instead, he survived through sheer force of will, and managed to save the Prince from having his heart cut out again. He also saved Duck – in the story, it was Princess Tutu's fate to disappear into a speck of light if she ever truly confessed her love, but Kraehe forced the issue by saying that if the prince loved her more, she would take his heart. Duck was ready to accept this fate, but Fakir said that she didn't have to say it with words – she could, instead, express it with dance, thus saving herself and the prince. Through Fakir's clever words, Duck was saved from a tragic fate, and she won the Prince's heart back.
But the story was not over...
The Prince's heart had been irreversibly tainted with Raven's blood, and the remaining heart shards were still missing. He and Duck raced against time as the Prince became more and more like the very demon he'd given his life to seal away, hunting the hearts of young maidens and slowly going mad as his heart broke in two.
Fakir's old friend Rachel came to visit him during this chaotic time, and asked him to write her a story to help her choose between her two loves. Duck, hearing her ask this, asked the woman about it; Rachel told her about how Fakir's stories used to come true. Naturally, Duck assumed that Fakir could use this power to save Mytho... but when she asked, he erupted in a fit of rage.
He remembered, then. He remembered everything – what he'd done to his parents, the ravens, everything. And he was afraid.
Yet Duck talked him through it. Slowly he came to see that his parents were an accident... that if he was careful, he could harness his powers, and use them for good. Yet he was not sure of the way...
Not until a strange boy named Autor accosted him in the library.
Autor claimed to know everything about the story the Prince and the Raven – about the mysterious author Drosselmyer, about the story's origins... everything.
"Once upon a time," Autor said, "there were Story-Spinners, great and powerful men who could weave stories into reality itself! Who could control the very fabric of being with words alone!
One of these men was Drosselmyer, and he wasn't like the other Story-Spinners. Most story spinners were weak men, unambitious, content to write happy stories for friends and loved ones. But Drosselmyer, oh, he would write for anyone, and he wasn't afraid to use his power to get whatever he wanted!
So afraid were the people of his terrible power that they banded together to cut off his hands and burn his books. But so great was Drosselmyer that he survived death itself!"
He explained that he had discovered that the story itself was controlling the town, being written by the hand of the now dead Drosselmyer from beyond the grave. Drosselmyer had used his power over reality to give himself life beyond death, and so he would continue to bend the world to his will forever.
More than this, Autor claimed that both he and Fakir were descendants of Drosselmyer... and that this gave them powers over reality.
Fakir refused to believe this at first, but Autor persisted. Finally, Fakir gave in to Autor's demands – he would seek out the remains of the ancient oak tree which was the traditional rite of passage for Story Spinners (those who could use the Art), and contact it.
His contact proved more powerful than Autor had suspected... in fact, as it turned out, Fakir had a hundred times the power Autor did. The oak tree nearly consumed him, but Duck called him back to himself, saving his life. He then sought to find a way to end the story, to free the town from Drosselmyer's curse.
Drosselmyer, however, had his own plans. He was determined to see what he considered his masterpiece reach its conclusion... and in his mind, the only true art was a tragedy. He would have his tragedy no matter what – Princess Tutu would fall in love with the Prince, confess her love, and die; the Prince would shatter his heart while fighting the Raven; and the Knight would die a useless death, all according to his plan. He did not view the people he was controlling as real people, their lives as real lives – to him, they were but characters in a story. He could not let Fakir or Duck interfere with his ending. Even if he'd pulled them into his twisted fantasies from their own realities, it didn't matter to him. Only the story was important.
The Bookmen, the very same men who had cut off Drosselmyer's hands, had plans of their own. They tried to kill Fakir to stop him from gaining his story-spinning powers, mistakenly believing that Fakir was responsible for the terrible end that the story was heading to. Duck rescued him in her form as Princess Tutu... only to be kidnapped by Drosselmyer.
Fakir, of course, would have none of this. After Drosselmyer kidnapped Duck, he rescued her using the power of his writing, pulling her out of Drosselmyer's private clockwork realm. They then found the remaining pieces of the Prince's heart, saving the Prince from turning into a raven, but releasing the demon raven in the process. Duck had to return the last piece of the Prince's heart in order to finally defeat the raven... but she found she could not. She was afraid, for if she gave the last piece back, she'd return to her true form of a duck... forever. Drosselmyer, wishing a terrible end to his story, sent her into the depths of the Lake of Despair, hoping that she would die there in misery.
But Fakir once again intervened, diving into the lake after her. There, he danced with her, all the while re-assuring her that it was better to be true to yourself than to live a lie. He himself was no knight – he was just a boy, a boy who had been sheltered all his life, and a coward to boot. But he would rather be that then pretend to be something he wasn't.
"I promise you," he said. "Even if you are a duck, I will stay by you for the rest of your life."
With those words, Duck gained the courage to give the prince back his heart.
But the story was not yet over. The forces of the Raven were myriad, and Drosselmyer wished to have his way yet. Fakir once again set his pen to paper. At first, he knew not what to do, and he could not seem to overcome Drosselmyer's power... but he found that if he wrote about Duck, and lent her his strength, he could move the story along. With that one point of power, he could gain purchase against Drosselmyer's might.
Together, Duck and Fakir united the arts of dance and words. Two hearts were as one.
Together, they ended the story.

The girl became a duck. The knight became a boy. The raven princess became a real princess, saved by her love for the prince. And the prince took her back into the story.

Fakir kept his promise.

And then...

He began to write a new story...
PERSONALITY: Fakir tends to be extremely standoffish towards people he doesn't know, often outright insulting them. He is respectful to his elders, but towards his peers and anyone he considers beneath him he is outright rude. People aren't worth his time. He hides his true feelings from just about everyone, and doesn't make friends easily.
To his close friends, however, he shows a softer side. He is still quiet and reserved, but his insults are often a bit more friendly and teasing. There was a time when he wasn't like this at all, but his experiences with Duck, Mytho, and Rue have changed him for the better.
Above all, Fakir tries to be true to himself. He doesn't always succeed, but he learned that trying to be something you aren't is a mistake. He isn't a hero, and he can in fact be quite selfish at times – but he's been trying to come around. Most of all, he doesn't want to become like Drosselmyer: if he's going to use his story-spinning powers, he's going to try to use them for the greater good.

Extra Stuff: For your convinence, here's a few links that I used in researching him for this app. In addition to a weekend of binging on the anime (every episode in three days. What can I say, I was really, really bored.)
here is the TV tropes entry, scroll down to Fakir
and here is Wikipedia
a somewhat decent fansite, if a little fangirlish at times.


( 1 comment — Leave a comment )
Feb. 17th, 2013 02:39 am (UTC)
what are you doing? Let’s chat Go Here welcomemyhomecat.blogspot.com
( 1 comment — Leave a comment )

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